Ghyslain Richard sakeo Environment Artist Location: Quebec, Canada Language(s):
English, French Member Since: October 2005 Last Updated: 10 September 2008 Portfolio Views: 5818 Chosen as Favorite: 7
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Ingame 3ds max, Photoshop December 2006
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Ingame screenshot of an environment I did for a school project.
Done in Source engine, most props had to be modelled in the editor for lighing to work right. Small props were modelled in Max 8 and textured using photoshop